State Farm 79
Yong Park
SCENARIO:
State Farm 79 – Complexity 4
MISSION:
Penetrate State Farm 79 and disrupt Army Detachment Hollidt thus
stopping XXXXVIII Panzer Corp from launching a strike to relieve
beleaguered German Sixth Army in Stalingrad.
DATE:
December 8, 1942 – 14 turns
LOCATION:
State Farm 79 - 100 km West of Stalingrad
FORCES:
Elements of the 97th Guard Tank Brigades: 6 plt T-34 M41, 9 plt T-34
M43, 3 plt KV-1 M42, and a small mixture of infantry supports and 122mm
Howitzer. 4 smoke screens were allocated for this mission but no
air support due to snow.
REINF: None
ENEMY:
209th Motorized Engineer Battalion with various 35 mm and 88mm AT
guns. 15th Panzer Regiment showed up as reinforcements.
CONDITION:
Major Win
1000
Minor
Win
500
Minor Loss
200
Major Loss
-100

TERRAIN:
Small hills are located around the edges of the map with rolling hills
in the center. Other then that, the terrain is mostly flat with
numerous trees and forests are littered all around the map. State
Farm 79 is the only town in this map with 12 – 100 VP hexes located in
and around the town. There are 4 unpaved roads going into the
town: two from east and one each from north and south. There is a
small unnamed town east of State Farm 79. There is a hill due
east of this unnamed town and a forest due north. All other
approaches to town are flat and open.
To start the game, all of the VP hexes are under German control.
All German units are located in and around SF 79. The Russian
forces are heading from east and northeast toward the town. The
visibility is OK even though there is light snow falling.
OPPONENT:
Jason Petho
Russians Move First
There are two separate Russian forces in the map. I moved all my
tanks toward State Farm 79 from both northeast and east. Since I
know that there are many 88mm AA guns in and around the town, my tanks
advanced behind the woods and hills to get 88 mm AA into the firing
ranges of T-34s and KV-1s. All my infantry units were dismounted
before the opening at the end of the arrow. All of the victory
hexes were occupied by German Engineers. Therefore, all my tanks
stopped short of those units and fired at a long range. One
danger was that 88mm AA were firing at the long range, too. They
inflicted some heavy damage to T-34s. One obvious positive was
that 88mm AA could not be moved quickly thus KV-1s and T-34s were able
to concentrate on those beasts.
My tactic was to concentrate one victory hex at a time. The
eastern most victory hex was easy to capture since it was defended by
only a MG platoon. This unit was quickly captured by assaulting
infantry trailing T-34 M41 from northeast.
I used same tactic for two 100 hexes south of the first captured
victory hex. These two were little more problematic because of
88mm AA just next to these hexes. All KV-1 fires were directed at
this 88mm AA to either destroy them or disrupt them. Once all the
units in the Hexes with 88 mm AA were disrupted, I assault them with
faster moving T-34 M43 to dislodge them from the Hex and destroying 88
mm AAs.
Slowly but surely, each victory Hex was captured by Russian tanks
without much difficulty using the same method. By turn 8, it was
obvious to both sides that Germans were defeated. Without any
reinforcement arriving and no mobile forces, Jason surrendered.
RESULTS
Allies Major Victory
LESSONS:
1. KV-1 tanks can take a lot of punishments.
Use them for most important assaults.
2. BM 13-16 Rocket Launchers are extremely effective
against fixed infantry units!
3. Do not try to engage Panzergrenadiers with Russian
infantry alone.
CONCLUSION:
This scenario is not balanced. It is too easy for the
Russians. Only way for the Germans to win is to have mobile AT
units. However, all AT guns were not mobile. The German
reinforcements come way too late to be any use.
Jason Petho is usually a tough competitor, but I cannot judge him from
this scenario. I am not sure if there is any way for the Germans
to win unless the Russian commander decides to split the forces.